
3D Character Artist
Epoch Games
WorldwideFully remoteInternshipInformation Technology
Posted 3 months ago3mo agoApply link checked 2 hours ago
Why we think you can apply
- Hiring model
- Open worldwide · the employer states no country restriction
- Work from
- Anywhere, the UAE included
Posted 3 months ago · apply link checked 2 hours ago
About the role
Responsibilities
- Create realistic 3D character body, face, hair, and clothing/armor meshes and textures
- Sculpt human hair using Hair Card and Alpha Planes
- Work from pre-defined concept art and designs
- Collaborate with team members and provide/receive constructive feedback
- Assist junior team members if comfortable with teaching
- Attend team meetings via Slack
Requirements
- Experience creating realistic human character meshes and textures
- Proficiency in Physically-based Rendering (PBR) for game sculpting
- Experience with low-poly/game-ready assets
- Full texturing ability (Diffuse, Normal, Displacement, etc.)
- Proficiency in Unreal Engine 4
- Proficiency in 3D modeling software (3DS Max, Maya, Blender, or similar)
- Proficiency in 2D texturing software (Photoshop, GIMP, Substance Painter, etc.)
- Fluency in English
- Strong communication and team collaboration skills
About the Company
Epoch Games is a volunteer-based, all-online, global game development team. We are currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world RPG set in an original fantasy world using Unreal Engine 4.
What we look for
- Realistic human character mesh and texture creation
- PBR experience
- Low-poly asset experience
- Unreal Engine 4
- 3D modeling software proficiency
- English fluency
Unreal Engine3D modelingPBR
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Epoch Games
SponsorWake up to a shortlist, not a search results page.
NeverApply scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
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