
3D Creature Artist
Epoch Games
Completely RemoteInternshipInformation Technology
Posted Today
Job description
Responsibilities
- Create realistic 3D creature meshes and textures with fantastical details
- Perform mesh sculpting and texturing
- Utilize fur/hair card techniques for creature details
- Work from pre-defined concept art and designs
- Collaborate with team members via Slack and Trello
- Provide or receive constructive feedback and criticism
- Assist junior team members if teaching is required
Requirements
- Experience creating realistic creature meshes and textures
- Proficiency in creating fur sculpts using Hair Cards and Alpha Planes
- Experience with Physically-based Rendering (PBR)
- Experience working with low-poly and game-ready assets
- Full texturing ability (Diffuse, Normal, Displacement, etc.)
- Proficiency in Unreal Engine 4
- Proficiency in 3D modeling software (3DS Max, Maya, Blender, or similar)
- Proficiency in texturing software (Photoshop, Substance Painter, etc.)
- Fluency in English
- Ability to work effectively in a remote, volunteer-based team environment
About the Company
Epoch Games is a volunteer-based, all-online, global game development team. We are currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world RPG set in an original fantasy world using Unreal Engine 4.
Skills & tools
Unreal Engine3D modelingSubstance Painter
What the team is looking for
Use this list as a quick fit check before you apply.
- 01Realistic creature mesh and texture creation
- 02Fur sculpts using Hair Cards
- 03PBR experience
- 04Low-poly asset experience
- 05Unreal Engine 4
- 063D modeling software proficiency
- 07English fluency
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Epoch Games
Job details
- Work model
- Completely Remote
- Commitment
- Internship
- Category
- Information Technology
- Posted
- Today
AdWake up to a shortlist, not a search results page.
ScoutJobs scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
Get your daily matches