
3D Creature Artist
Epoch Games
WorldwideFully remoteInternshipInformation Technology
Posted 3 months ago3mo agoApply link checked 4 hours ago
Why we think you can apply
- Hiring model
- Open worldwide · the employer states no country restriction
- Work from
- Anywhere, the UAE included
Posted 3 months ago · apply link checked 4 hours ago
About the role
Responsibilities
- Create realistic 3D creature meshes and textures with fantastical details
- Perform mesh sculpting and texturing
- Utilize fur/hair card techniques for creature details
- Work from pre-defined concept art and designs
- Collaborate with team members via Slack and Trello
- Provide or receive constructive feedback and criticism
- Assist junior team members if teaching is required
Requirements
- Experience creating realistic creature meshes and textures
- Proficiency in creating fur sculpts using Hair Cards and Alpha Planes
- Experience with Physically-based Rendering (PBR)
- Experience working with low-poly and game-ready assets
- Full texturing ability (Diffuse, Normal, Displacement, etc.)
- Proficiency in Unreal Engine 4
- Proficiency in 3D modeling software (3DS Max, Maya, Blender, or similar)
- Proficiency in texturing software (Photoshop, Substance Painter, etc.)
- Fluency in English
- Ability to work effectively in a remote, volunteer-based team environment
About the Company
Epoch Games is a volunteer-based, all-online, global game development team. We are currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world RPG set in an original fantasy world using Unreal Engine 4.
What we look for
- Realistic creature mesh and texture creation
- Fur sculpts using Hair Cards
- PBR experience
- Low-poly asset experience
- Unreal Engine 4
- 3D modeling software proficiency
- English fluency
Unreal Engine3D modelingSubstance Painter
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Epoch Games
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