
Unity Technical Artist, Event Pipeline
VRChat
WorldwideFully remoteFull TimeMid LevelInformation Technology
Posted 3 hours ago3h agoApply link checked 3 hours ago
Why we think you can apply
- Hiring model
- Open worldwide · the employer states no country restriction
- Work from
- Anywhere, the UAE included
Posted 3 hours ago · apply link checked 3 hours ago
About the role
Responsibilities
- Support VRChat's live ops events and content pipeline
- Write scripts and tools to make publishing more efficient
- Partner closely with artists, designers, and engineers to ensure smooth shipping across platforms
- Help content move from "done" to "shipped" without surprises
Requirements
- Hands-on experience in Unity
- Ability to write scripts and tools for pipeline efficiency
- Experience working at the intersection of art and engineering
- Experience supporting live ops events and content pipelines
About the Company
VRChat is building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.
What we look for
- Unity
- scripting/tools development
- cross-platform publishing
- collaboration with artists, designers, and engineers
ScriptingUnitypipeline development
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VRChat
SponsorWake up to a shortlist, not a search results page.
NeverApply scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
Get your daily matchesUnity Technical Artist, Event PipelineVRChat · 3 free applies a month