Unity Technical Artist, Event Pipeline

VRChat

WorldwideFully remoteFull TimeMid LevelInformation Technology
Posted 3h ago

Why we think you can apply

Hiring model
Open worldwide · the employer states no country restriction
Work from
Anywhere, the UAE included

Posted 3 hours ago · apply link checked 3 hours ago

About the role

Responsibilities

  • Support VRChat's live ops events and content pipeline
  • Write scripts and tools to make publishing more efficient
  • Partner closely with artists, designers, and engineers to ensure smooth shipping across platforms
  • Help content move from "done" to "shipped" without surprises

Requirements

  • Hands-on experience in Unity
  • Ability to write scripts and tools for pipeline efficiency
  • Experience working at the intersection of art and engineering
  • Experience supporting live ops events and content pipelines

About the Company

VRChat is building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.

What we look for

  • Unity
  • scripting/tools development
  • cross-platform publishing
  • collaboration with artists, designers, and engineers
ScriptingUnitypipeline development
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