
Unreal Engine Level Designer
Epoch Games
WorldwideFully remoteInternshipInformation Technology
Posted 3 months ago3mo agoApply link checked 6 hours ago
Why we think you can apply
- Hiring model
- Open worldwide · the employer states no country restriction
- Work from
- Anywhere, the UAE included
Posted 3 months ago · apply link checked 6 hours ago
About the role
Responsibilities
- Create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO) based on concepts and layouts
- Use Unreal Engine 4 to build levels and manage assets
- Utilize Houdini tools for procedural development
- Communicate effectively with 3D Artists regarding asset requirements
- Assist and teach junior team members if required
- Attend team meetings via Slack and follow team policies
Requirements
- Ability to create detailed landscapes and building interiors in Unreal Engine 4
- Ability to optimize environments using LODs (Level of Detail)
- Proficiency in English
- Hardware capable of running Unreal Engine 4
- Sufficient disk space and internet speed to download 25 GB of game files
Preferred Qualifications
- Experience with Houdini for procedural development
- Unreal Engine 4 Blueprint Scripting experience
- Experience using Quixel Megascans Asset Library
- Heightmap development experience
- Familiarity with heightmapping software like QuadSpinner Gaea
About the Company
Epoch Games is a volunteer-based, all-online, global game development team. The team is currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world RPG set in an original fantasy world using Unreal Engine 4.
What we look for
- Unreal Engine 4 landscape and interior creation
- LOD optimization
- English fluency
- Hardware capable of running UE4
Unreal EngineHoudiniLevel Design
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Epoch Games
SponsorWake up to a shortlist, not a search results page.
NeverApply scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
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