
Game Designer
Medier
Completely RemoteFull TimeEngineering & Architecture
Posted 1 weeks ago
Job description
Responsibilities
- Conceptualize and flesh out game ideas based on specific themes or market trends
- Create, maintain, and evolve the Game Design Document (GDD) to serve as the source of truth
- Design core gameplay loops, meta-gameplay systems, and mechanics
- Balance gameplay difficulty and fine-tune the in-game economy
- Translate creative visions into actionable technical specifications for programmers and artists
- Oversee the development process from initial prototype through to post-launch analysis
Requirements
- 1.5+ years of experience in a Game Designer role specifically within the mobile games sector
- Proven experience in Game Design Document (GDD) creation
- Strong understanding of gameplay loops and meta-gameplay design
- Experience with in-game economy and balance management
- Ability to write clear technical specifications
- High gaming intuition and ability to stay on top of industry trends
- Strong communication skills to explain complex systems to technical and non-technical team members
About the Company
Medier is a creative partner that combines creativity with data-driven insights to deliver results. We offer a comprehensive suite of expert services, from digital strategies to influencer collaborations, fostering a culture that empowers a diverse and passionate team to do their best work.
Skills & tools
Game DesignSystems design
What the team is looking for
Use this list as a quick fit check before you apply.
- 011.5+ years mobile game design experience
- 02Game Design Document (GDD) creation
- 03Gameplay loop and meta-gameplay design
- 04In-game economy and balance management
- 05Technical specification writing

Medier
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Engineering & Architecture
- Posted
- 1 weeks ago