
3D Artist
Naphora Games Group
Completely RemoteFull TimeOperations & Administration
Posted Today
Job description
Responsibilities
- Model, texture, and optimize 3D assets for Unity game prototypes
- Create props, environments, and simple characters as needed
- Ensure assets meet technical and artistic standards
- Collaborate with designers and programmers to understand requirements and contribute creatively
- Stay current with industry trends and techniques in game development
- Participate in team meetings and provide input on visuals and timelines
Requirements
- 3+ years of experience in 3D modeling for mobile games
- Proficiency in Blender, Maya, or similar 3D software
- Ability to produce low- and mid-poly assets optimized for Unity
- Strong portfolio demonstrating diverse styles and subjects
- Self-motivated with ability to work independently and under tight deadlines
- Effective communication skills and collaborative mindset
Preferred Qualifications
- Basic understanding of lighting and shaders
- Experience working in fast-paced, ownership-driven environments
About the Company
Naphora Games Group builds world-class games for players around the globe. We operate as a fully remote, high-performance team that moves fast, collaborates openly, and challenges ourselves daily to raise the bar for the next generation of games.
Skills & tools
BlenderMayaUnity3D modelingTexturing
What the team is looking for
Use this list as a quick fit check before you apply.
- 013+ years 3D modeling for mobile games
- 02Blender, Maya, or similar
- 03Low- and mid-poly optimization for Unity
- 04Strong portfolio with diverse styles

Naphora Games Group
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Operations & Administration
- Posted
- Today