3D Artist

Naphora Games Group

Completely RemoteFull TimeOperations & Administration
Posted Today

Job description

Responsibilities

  • Model, texture, and optimize 3D assets for Unity game prototypes
  • Create props, environments, and simple characters as needed
  • Ensure assets meet technical and artistic standards
  • Collaborate with designers and programmers to understand requirements and contribute creatively
  • Stay current with industry trends and techniques in game development
  • Participate in team meetings and provide input on visuals and timelines

Requirements

  • 3+ years of experience in 3D modeling for mobile games
  • Proficiency in Blender, Maya, or similar 3D software
  • Ability to produce low- and mid-poly assets optimized for Unity
  • Strong portfolio demonstrating diverse styles and subjects
  • Self-motivated with ability to work independently and under tight deadlines
  • Effective communication skills and collaborative mindset

Preferred Qualifications

  • Basic understanding of lighting and shaders
  • Experience working in fast-paced, ownership-driven environments

About the Company

Naphora Games Group builds world-class games for players around the globe. We operate as a fully remote, high-performance team that moves fast, collaborates openly, and challenges ourselves daily to raise the bar for the next generation of games.

Skills & tools

BlenderMayaUnity3D modelingTexturing

What the team is looking for

Use this list as a quick fit check before you apply.

  1. 013+ years 3D modeling for mobile games
  2. 02Blender, Maya, or similar
  3. 03Low- and mid-poly optimization for Unity
  4. 04Strong portfolio with diverse styles