
QA Analyst/QA Engineer
Roboto Games
Completely RemoteContractEngineering & Architecture
Posted Today
Job description
Responsibilities
- Establish the testing strategy to ensure the quality of Stormforge for its Early Access launch
- Develop comprehensive test plans covering both single-player and multiplayer modes
- Combine exploratory gameplay testing with targeted automated tests
- Architect, implement, and manage testing automations where appropriate
- Work closely with the engineering team to find and document reproducible bugs
- Test multiplayer systems including world persistence, synchronization, and edge cases
- Test core survival gameplay loops such as crafting, combat, building, and progression
- Provide feedback to the team regarding design, UI/UX, and overall player experience
Requirements
- 2+ years of experience in video game QA, including QA engineering
- Prior experience with shipped PC games
- Proficiency with Unity and Git
- Familiarity with C# for debugging or writing test tools
Preferred Qualifications
- Experience with CI/CD test pipelines
- Familiarity with AI-assisted test development
- Passion for survival crafting games
- Previous game design experience
About the Company
Roboto Games is a venture-backed studio led by industry veterans with experience at PopCap and EA. We are currently developing Stormforge, a stylized open-world survival crafting game built in Unity. Our mission is to create games that are good alone and great together.
Skills & tools
UnityGitC++
What the team is looking for
Use this list as a quick fit check before you apply.
- 012+ years video game QA experience
- 02Prior shipped PC game experience
- 03Proficiency with Unity
- 04Proficiency with Git
- 05Familiarity with C#

Roboto Games
Job details
- Work model
- Completely Remote
- Commitment
- Contract
- Category
- Engineering & Architecture
- Posted
- Today