Senior 3D Character Artist

Dragonfly Studio

Completely RemoteFull TimeEngineering & Architecture
Posted Today

Job description

Responsibilities

  • Execute the full cycle of 3D character model creation for an unannounced project
  • Sculpt organic shapes and fabrics using ZBrush
  • Perform hard surface modeling using Maya
  • Handle retopology, UV mapping, and texture map baking

Requirements

  • 5+ years of commercial experience in a similar 3D character art role
  • Proficiency in ZBrush for organic sculpting
  • Proficiency in Maya for hard surface modeling, retopology, and UV mapping
  • Expertise in baking texture maps
  • Fluency in the Russian language
  • Ability to work in a well-planned, deadline-driven environment
  • High level of responsibility and receptiveness to feedback

Preferred Qualifications

  • Experience working on world-class gaming projects
  • Ability to maintain a high level of attention to detail in complex character assets

Benefits

  • Full-time remote work opportunities
  • Paid vacation and sick leave
  • New Year bonus (for employees with more than six months of tenure)
  • Opportunity to work with industry-leading specialists on high-profile projects

About the Company

DragonFly Studio is a professional game development studio dedicated to creating world-class projects with a team of top-tier industry specialists.

Skills & tools

ZbrushMaya3D modelingRetopologyUV Mapping

What the team is looking for

Use this list as a quick fit check before you apply.

  1. 015+ years commercial experience
  2. 02ZBrush organic sculpting
  3. 03Maya hard surface modeling
  4. 04Retopology and UV mapping
  5. 05Texture map baking
  6. 06Russian language fluency
  7. 07Remote workstation