
Senior 3D Character Artist
Dragonfly Studio
Completely RemoteFull TimeEngineering & Architecture
Posted Today
Job description
Responsibilities
- Execute the full cycle of 3D character model creation for an unannounced project
- Sculpt organic shapes and fabrics using ZBrush
- Perform hard surface modeling using Maya
- Handle retopology, UV mapping, and texture map baking
Requirements
- 5+ years of commercial experience in a similar 3D character art role
- Proficiency in ZBrush for organic sculpting
- Proficiency in Maya for hard surface modeling, retopology, and UV mapping
- Expertise in baking texture maps
- Fluency in the Russian language
- Ability to work in a well-planned, deadline-driven environment
- High level of responsibility and receptiveness to feedback
Preferred Qualifications
- Experience working on world-class gaming projects
- Ability to maintain a high level of attention to detail in complex character assets
Benefits
- Full-time remote work opportunities
- Paid vacation and sick leave
- New Year bonus (for employees with more than six months of tenure)
- Opportunity to work with industry-leading specialists on high-profile projects
About the Company
DragonFly Studio is a professional game development studio dedicated to creating world-class projects with a team of top-tier industry specialists.
Skills & tools
ZbrushMaya3D modelingRetopologyUV Mapping
What the team is looking for
Use this list as a quick fit check before you apply.
- 015+ years commercial experience
- 02ZBrush organic sculpting
- 03Maya hard surface modeling
- 04Retopology and UV mapping
- 05Texture map baking
- 06Russian language fluency
- 07Remote workstation

Dragonfly Studio
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Engineering & Architecture
- Posted
- Today