
Senior Backend Engineer
Eleventh Hour Games
Completely RemoteFull TimeInformation Technology
Posted Today
Job description
Responsibilities
- Own the architecture of core backend systems for Last Epoch: gameplay services, state/inventory services, player progression, and economy-related workflows
- Design and implement scalable APIs and event-driven pipelines
- Build for high availability and performance on Azure, including data storage, caching, queues, and background processing
- Establish engineering standards for C# backend development
- Drive reliability practices including idempotency, consistency models, and graceful degradation
- Partner with game design and product to translate gameplay requirements into technical solutions
- Improve code and feature velocity through reviews and architecture docs
- Contribute to CI/CD and operational readiness
- Manage security, compliance, and system design
- Optimize hot paths in C# services and reduce latency
- Participate in an on-call rotation via Pager Duty
Requirements
- 5+ years building and supporting online services with SLA requirements
- Strong backend engineering experience writing high performance C#
- Production experience on Azure, specifically AKS and CosmosDB
- Demonstrated experience building distributed systems and event-driven architectures
- Deep understanding of data consistency, idempotency, retries, and failure modes
- Strong hands-on skills in API design, performance tuning, and operational excellence
- Experience designing systems that support real-time or near-real-time gameplay loops
- Background in systems design with the ability to build maintainable, scalable solutions
- Experience with mentoring engineers, code reviews, and setting technical standards
- Excellent cross-discipline collaboration and communication skills
Preferred Qualifications
- 2+ years experience working in a game studio
- Experience configuring console storefronts (PlayStation, Xbox, Switch)
- Experience with PlayFab, Nitrado/GameFabric
- Unity and Unreal experience
- Experience optimizing performance across platforms (PC and console)
- Knowledge of ARPGs, action combat systems, or similar
- Experience building for GAAS
Skills & tools
C++AzureKubernetesCosmosDBDistributed Systems
What the team is looking for
Use this list as a quick fit check before you apply.
- 015+ years building online services
- 02High performance C#
- 03Azure production experience
- 04AKS and CosmosDB
- 05Distributed systems
- 06Event-driven architectures
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Eleventh Hour Games
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Information Technology
- Posted
- Today
AdWake up to a shortlist, not a search results page.
NeverApply scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
Get your daily matches