
Senior Software Engineer (Unity WebGL)
RemoteStar
Completely RemoteFull TimeEngineering & Architecture
Posted Today
Job description
Responsibilities
- Lead architectural decisions and R&D phases of a browser-native 3D platform built on top of Unity WebGL
- Define and implement the web technology stack, including Unity WebGL, WebAssembly modules, and JavaScript interoperability
- Export existing Unity desktop functionality to WebGL, integrating C++ logic using Emscripten
- Develop a web interface that integrates with the Unity canvas using modern frontend frameworks
- Collaborate with product teams to translate clinical requirements into performant 3D tools
- Work with backend engineers on real-time collaboration features, including data streaming and session sync
- Participate in agile team processes, including weekly stand-ups and sprint planning
Requirements
- Proven experience with Unity WebGL builds and plugin integration workflows
- Hands-on experience compiling and integrating C++ or Rust libraries into WebAssembly using Emscripten
- Proficiency in JavaScript, TypeScript, and modern frontend tools such as Vite, Webpack, or Rollup
- Strong understanding of WebGL and browser-based 3D rendering constraints
- Experience working with 3D file formats such as STL, OBJ, or 3MF
- Knowledge of performance optimization and memory management in browser environments
- Familiarity with Unity’s interaction system and how to interface with it in a WebGL context
Preferred Qualifications
- Experience with Vue.js or another modern reactive frontend framework
- Background in medical software or regulated industries (HIPAA, FDA, etc.)
- Exposure to collaborative multi-user environments, such as CRDT-based or real-time sync architectures
- Familiarity with cloud-based processing workflows (AWS, Azure)
- Experience with mesh processing libraries such as libigl, CGAL, or pmp in WASM pipelines
About the Company
RemoteStar is building a next-generation 3D web engine to support the design and customization of orthopaedic devices, transitioning from a Unity-based desktop application to a collaborative, browser-based platform.
Skills & tools
UnityWebGLWebAssemblyTypeScriptC++JavaScript
What the team is looking for
Use this list as a quick fit check before you apply.
- 01Unity WebGL builds
- 02Emscripten
- 03C++ or Rust
- 04JavaScript
- 05TypeScript
- 06WebGL
- 073D file formats (STL, OBJ, 3MF)
- 08Performance optimization

RemoteStar
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Engineering & Architecture
- Posted
- Today