
Senior Technical Game Designer
Eleventh Hour Games
Completely RemoteFull TimeInformation Technology
Posted Today
Job description
Responsibilities
- Design, implement, and tune gameplay systems, features, and content supporting combat and progression
- Prototype gameplay features and systems directly in engine using scripting or design tools
- Bridge design intent with technical implementation by working closely with engineering
- Create and maintain technical design documentation, feature specs, and logic flows
- Identify technical constraints and help shape production-friendly design solutions
- Support implementation and upkeep of gameplay content through tuning and debugging
- Collaborate with UI, engineering, and production to ensure polished player experiences
- Analyze gameplay feedback and live data to drive system iteration
Requirements
- 5+ years of experience in technical design, systems design, or game design on shipped games
- Deep understanding of top-down action RPG systems, itemization, and character progression
- Experience implementing gameplay features directly in engine via scripting or visual scripting
- Strong understanding of combat, balance, and player-facing mechanics
- Ability to communicate through technical documentation and cross-disciplinary collaboration
- Proficiency with Unreal, Unity, or similar game development engines
- Strong debugging and problem-solving skills
- Ability to work effectively in a remote team environment
Preferred Qualifications
- Direct ARPG development experience
- Experience supporting live games or systems requiring long-term iteration
- Familiarity with balance tuning, data-driven design, and gameplay metrics
- Experience building internal workflows to improve iteration speed
About the Company
Eleventh Hour Games is a fast growing studio focused on top-down action RPGs. With their breakout title Last Epoch, they are dedicated to empowering the next generation of creators to forge extraordinary games.
Skills & tools
Game DesignSystems designUnreal Engine
What the team is looking for
Use this list as a quick fit check before you apply.
- 015+ years technical/systems design experience
- 02Deep understanding of top-down ARPGs
- 03Experience with engine scripting or visual scripting
- 04Familiarity with Unreal or Unity
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Eleventh Hour Games
Job details
- Work model
- Completely Remote
- Commitment
- Full Time
- Category
- Information Technology
- Posted
- Today
AdWake up to a shortlist, not a search results page.
ScoutJobs scores every new listing against your CV, salary floor and visa. A handful of real matches by morning.
Get your daily matches